Cauldron3D.Formats.Normals (Cauldron3D.Formats v0.3.3)

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The 162 vertex normals Quake models index into, from id Software's anorms.h.

Cauldron3D.Formats.Normals.at(0)

Summary

Functions

Normal number index; an index past the table is straight up.

Functions

at(index)

@spec at(non_neg_integer()) :: {float(), float(), float()}

Normal number index; an index past the table is straight up.